September 2025 — Chinese developer Hypergryph has released a complete prologue gameplay demonstration for its upcoming game Arknights: Endfield (Chinese: 《明日方舟:终末地》). The video runs for about 15 minutes and offers players an early look at narrative sequences, environmental design, and combat mechanics.
The prologue demo is part of the “retest / second test” (二测) footage drawn from a recorded session of the game’s opening section, likely captured on a high-end platform. On video platforms such as Bilibili, the prologue portion is often bundled as the first segment in longer full-gameplay compilations. A YouTube upload of “Part-01: Endfield Prologue” has also circulated.
What the Demo Reveals: Story, Setting & Mechanics
Story & Setting Hints
From the opening moments, the prologue sets a tone of mystery and urgency. The game takes place in a world known as “Talos II,” where the player assumes the role of an “Administrator” (or “Endministrator”) overseeing Endfield Industries. The demo includes cutscenes, character interactions, and environmental worldbuilding that hint at larger conflicts involving “erosion” anomalies, abandoned industrial zones, and fractured territories.
Visuals in the demo emphasize cinematic camera angles, atmospheric lighting, and detailed background assets—mountainous terrains, ruins, and technological installations all appear in intense relief.
Combat & Gameplay Mechanics
While the prologue is somewhat narrative-heavy, gameplay interludes in the demo illustrate Endfield’s blending of real-time combat, strategy, and tactical positioning. Players can see minor skirmishes, character ability usage, and movement through hostile regions.
Footage from the later “full gameplay” compilations suggests additional systems in the game, such as support unit deployment, skill cooldown management, and environmental hazards. Also notable is the game’s use of “battle damage” states or visual cues showing characters in distress or injured states, which enhances immersion and raises stakes in narrative combat.
In one notable adjustment, community observers have spotted tweaks: previously, dodge animations would interrupt attack combos; in the newer build, the demo shows that dodge no longer breaks combos, and performing an advanced “limit dodge” may even refund a small amount of ability energy. (These observations come from side-by-side comparisons of versions posted by players.)
Context: Where Endfield Stands in the Arknights Universe
Arknights: Endfield is a spin-off of the original Arknights IP, developed by Hypergryph’s subsidiary “Mountain Contour.” Unlike the original Arknights, a strategic tower-defense style game, Endfield positions itself as a hybrid action/RPG with base management or factory simulation elements.
The project has been in the public eye for some time: its concept PV was first revealed in 2022 and later passed China’s game publishing approval. The game is slated for release on PC, PS5, iOS, and Android, with cross-platform compatibility.
The latest demo contributes to building anticipation. It shows that the developers are refining mechanics, polishing presentation, and strengthening storytelling, while giving early access viewers a taste of what’s to come.
Reactions & Expectations
Community and fan reactions to the prologue demo have mainly been positive. Many praise the opening's visual fidelity, atmospheric presentation, and emotional framing. Some fans have shared annotated captures, speculating on lore connections to the original Arknights series.
The demo also fuels expectations for what the full launch may bring. Will later regions expand on resource production and territory building? Can the improved combat mechanics stand up in endgame scenarios? How deep will narrative branching go?
Given the strong first impression from the prologue, the hype is real. As Endfield moves toward its official release window (often estimated to be in early 2026), this demo helps solidify fans’ belief that the game may deliver technical polish and storytelling ambition.